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How the points work

The same scoring as Fitzroy Doncaster Cricket Club's Team of the Week. Every run, wicket and catch your picks make in a counting fixture lands on your side.

What a performance is worth

Every run+1
Every wicket+20
Every catch+10
Every run out+10
Every stumping+10
Fifty+10 bonus
Hundred+25 bonus
Five wickets+25 bonus
Every maiden+2
Not out+5 bonus
Out for none-3

A hundred earns the fifty bonus as well. Your captain scores 2×.

The rules in short

Your side
11 within $1.2m: 6 batters, 1 keeper, 4 bowlers. Stuck? Auto pick builds one that fits.
Prices
From last season's points. A newcomer costs $70k.
Prices move
A big round lifts a player, a quiet one costs them. You keep the price you paid.
Winning it
The ladder decides the top 8, then 4 weeks of finals: the AFL final eight — qualifying finals 1st v 4th and 2nd v 3rd (the losers get a second chance), elimination finals 5th v 8th and 6th v 7th, then semis, preliminary finals and the grand final. More points in the round goes through; a tie or a washed-out final goes to the higher-placed side.
Your 12th
If one of your XI doesn't get a game, the 12th's points count instead. Swapping them in is free.
Transfers
Up to 2 between rounds.
Locking
Sides lock 2 hours before a game and stay locked until it's over. A round scores once its scorecards are in.

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